ShipGames
Updated November 8, 2026

Privacy

ShipGames is run by Kraig Adams. This page says exactly what the site keeps and why. There are no ads, no tracking cookies and no third-party analytics, and nothing is ever sold.

Your account

Games and community

Play stats

When someone plays a game here, the game's page keeps a random id in that browser (on the separate game address, stored by us only as a hash) and records when the session started and ended, how long it was actively played, and any markers the game itself sends. These stats are anonymous: they aren't tied to an account, and makers only see totals and medians. A play counts as played once it has a minute of active play or a run of real inputs.

How visits are counted

Each page sends one small note when it opens and one more if it stays open 15 seconds or you scroll past half of it. We keep only counts a day: which page, where the visit came from (a link's ref or the referring site's name), and whether it was a person or a machine. No cookie is used for this and nothing about you is kept.

To count people rather than page loads, the site mixes your IP address and browser name with a random secret that changes every day, and keeps only that scrambled value, for that day only, to count you once. The secret and the scrambled values are deleted when the day ends; only the number of people a day stays. The address itself is never stored.

Machines are counted too, apart from people: search and AI crawlers, link previewers (when a link is shared on a social app or in a chat), and programs on data-centre networks. For those we keep the kind and the network's name (a company like a cloud provider), never an address.

Rate limits and safety

To stop abuse we keep a hash of your IP address mixed with a secret, never the address itself, for a day at most. New makers' first games and reported content are reviewed by a person.

Where it lives

Everything is stored on Cloudflare (its Workers, D1 database and R2 storage). Google and GitHub only learn that you signed in to ShipGames, as with any sign-in button.

Deleting your account

Email kraig@kraigadams.com and ask for your account to be deleted. We remove your account, your passkeys and linked sign-ins, your sessions and tokens, your games with their builds and files, and your comments, follows and boosts, then confirm it's done. You can unlink a sign-in, revoke tokens or take a game private yourself at any time from your account and game pages.

Contact

Questions about your data: kraig@kraigadams.com.